Ceres Games

UrWelt Engine => Script System => Topic started by: Dark_Ansem on November 11, 2018, Sunday, 10:59 pm

Title: Scripted Scenes ala Pillars of Eternity?
Post by: Dark_Ansem on November 11, 2018, Sunday, 10:59 pm
For those who don't know what I'm talking about...

https://pillarsofeternity.gamepedia.com/Scripted_interaction

Are we going to see these in-game?
Title: Scripted Scenes ala Pillars of Eternity?
Post by: Newlander on November 12, 2018, Monday, 02:44 pm
I have the same question, currently playing PoE and thought about this. I  really like this way to tell a story.
Title: Scripted Scenes ala Pillars of Eternity?
Post by: Dark_Ansem on November 12, 2018, Monday, 02:57 pm
I know right?
Title: Scripted Scenes ala Pillars of Eternity?
Post by: HobGoblin42 on November 16, 2018, Friday, 03:19 pm
For those who don't know what I'm talking about...

https://pillarsofeternity.gamepedia.com/Scripted_interaction

Are we going to see these in-game?

We have a similar system for world and map events. You can even create generated text based on gameplay related date e.g. time of day, location.

But the system isn't finished yet, because we're still working on the script interface to allow even more options.
Title: Scripted Scenes ala Pillars of Eternity?
Post by: Dark_Ansem on November 16, 2018, Friday, 03:27 pm
For those who don't know what I'm talking about...

https://pillarsofeternity.gamepedia.com/Scripted_interaction

Are we going to see these in-game?

We have a similar system for world and map events. You can even create generated text based on gameplay related date e.g. time of day, location.

But the system isn't finished yet, because we're still working on the script interface to allow even more options.

Ohhh that's nice! Thanks!
Just for the world map?