Ceres Games

Realms Beyond => News & Announcements => Topic started by: HobGoblin42 on November 01, 2019, Friday, 03:55 pm

Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on November 01, 2019, Friday, 03:55 pm
It’s been a while since our last update. We’ve been hard at work designing maps and writing quests – and finishing up the combat demo, which is taking us longer than expected. The main reason for that is the combat demo’s scope: rather than just giving you an arena with a handful of fights, we give you a small story, four different maps with varied environments, shops to buy new equipment in, and the full character creation system as it will appear in the complete game.

The combat already works very well, but we still need to finish up the character creation menu and the shopping interface, and the encounters you’re going to face in the combat demo will have to be playtested a couple of times to make sure it offers just the right amount of challenge. The combat demo is the first taste of the game you’re going to get, and we want to make sure the first impression is a great one. Honestly, we underestimated the actual amount of work the combat demo would require. At the end, we don’t want to release unfinished gameplay elements and that’s why we need to spend more time in designing, implementing and polishing than originally planned. Therefore we are moving the release date of the combat demo to January.

Character Creation

The most important part of any RPG is its character creation. Many of us have spent hours trying to create different character builds in Fallout, or assembling that perfect party of six in Icewind Dale or the old Gold Box titles. Realms Beyond is going to offer you a complex character creation tool that gives you all the classic choices you would expect – ability scores, classes, skills, feats – and some unique ideas of our own that allow you to further define your characters and their role in the world.

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_01-1024x519.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_01.jpg)
(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_03-1024x519.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_03.jpg)
(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_04-1024x519.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_04.jpg)

Rather than just picking a race and be done with it, Realms Beyond lets you choose your character’s origin: which region of the world does your character hail from? It is more than just a cosmetic choice, as your character’s origin will influence the knowledge of local customs, politics and events the character has, as well as the reaction some NPCs will have towards that character.

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_02-1024x519.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_02.jpg)
Furthermore, you will be able to select a descent for your characters: which social class they hail from and what they did before they became adventurers. Noble, craftsman, peasant – these descents also come with unique background knowledge for your character. Characters with a noble background will be familiar with the customs of the nobility, while characters with a peasant background will be able to tell a farmer why his crops are failing.
(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_05-1024x519.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_DevUpdate_Nov2019_05.jpg)

New Screenshots!

Finally, we want to give you some new eye candy to feast on: a few shots of some of the beautiful new locations we have built, and some shots from the combat demo maps in action will follow.

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_06-1024x512.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_06.jpg)

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_05-1024x532.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_05.jpg)

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_04-1024x506.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_04.jpg)

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_03-1024x516.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_03.jpg)

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_02-1024x535.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_02.jpg)

(https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_01-1024x518.jpg) (https://www.realms-beyond.com/wp-content/uploads/2019/11/RB_Screen_Nov2019_01.jpg)






Title: Combat Demo, Character Creation and Screenshots
Post by: Night on November 01, 2019, Friday, 04:12 pm
All this is magnificent !!! Great developers so on towards the game that all of us backers are waiting for !!! The screens are great, something I was wondering. If there are also the maps of the combat demo, does that mean that we will have to fight with very astute killing chickens in a field of grain for the harvest supremacy?
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on November 01, 2019, Friday, 04:14 pm
All this is magnificent !!! Great developers so on towards the game that all of us backers are waiting for !!! The screens are great, something I was wondering. If there are also the maps of the combat demo, does that mean that we will have to fight with very astute killing chickens in a field of grain for the harvest supremacy?

 :lol: No, the chicken are civil non combatants (for now).

We'll release the screens of the combat demo  maps later since I just noticed we still have some unfinished UI stuff in it.
Title: Combat Demo, Character Creation and Screenshots
Post by: Night on November 01, 2019, Friday, 04:16 pm
No problem what I see is already overwhelming.
Title: Combat Demo, Character Creation and Screenshots
Post by: Vision on November 01, 2019, Friday, 07:31 pm
January isn t not so far.. Is it 2020 or 2021 ?  :roll:
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on November 01, 2019, Friday, 07:36 pm
January isn t not so far.. Is it 2020 or 2021 ?  :roll:

2020 because our budget won't last until 2021  :lol:
Title: Combat Demo, Character Creation and Screenshots
Post by: Madpaddy on November 01, 2019, Friday, 09:17 pm
Sooo looking forward to this...
Title: Combat Demo, Character Creation and Screenshots
Post by: Cernu on November 01, 2019, Friday, 10:23 pm
You have an incredible potential here people... Thanks for the update :)
Title: Combat Demo, Character Creation and Screenshots
Post by: Sapistas on November 01, 2019, Friday, 10:55 pm
The attention to detail in every single screenshot released is always admirable :)
This is one of the most good looking rpgs in general :)
Title: Combat Demo, Character Creation and Screenshots
Post by: AbounI on November 02, 2019, Saturday, 04:04 pm
Some feedback about the character creation panels.

1) About the Origins section.
From what I see in the screenshot, this part looks more like a 'chosse a race' than an origin. Is there anything you don't show us in this screen like the birthplace? Shouldn't this 'birthplace' element fits better in the biography section ?
2) About the Gender
Outside the 'born as a male/female', I guess there isn't much to tell there, so does it really worth its own section ? Can't you place this gender option anywhere else?
3) Abilities vs Origin/Class order.
If the player choose the 'buy point' system, he will benefits attributes bonus/malus depending on the race later, so the cost system regarding the min/max will loose some of its interest in its current order. Now if the player first need to choose a race before spending attributs points, the min/max will keep its interest. E.G. a player wants to create an elf with 18 in Dex. He will spend less points if he will first have to increase Dex to 16 then benefits later a 2 point bonus in Dex than first start with Dex at 10 by default,  benefit 2 points from the race bonus then increase the dex from 12 to 18 with the point buy system during the attrinut selection phase.
4) About the biography
Will some class/race choices unlock some unique biography? Just imagine a half orc barbarian from the Wildland who would be the son/daugther of a warlord. Just another kind of descent there
Title: Combat Demo, Character Creation and Screenshots
Post by: Archmage on November 02, 2019, Saturday, 10:20 pm
About shopping:

 Is there some banking system (or private moneylenders) somewhere in the game?
Title: Combat Demo, Character Creation and Screenshots
Post by: Vision on November 03, 2019, Sunday, 09:51 am
Graphics are so awesome I m attempted to become professionnally a map designer  :salute:
Title: Combat Demo, Character Creation and Screenshots
Post by: Night on November 03, 2019, Sunday, 04:52 pm

3) Abilities vs Origin/Class order.
If the player choose the 'buy point' system, he will benefits attributes bonus/malus depending on the race later, so the cost system regarding the min/max will loose some of its interest in its current order. Now if the player first need to choose a race before spending attributs points, the min/max will keep its interest. E.G. a player wants to create an elf with 18 in Dex. He will spend less points if he will first have to increase Dex to 16 then benefits later a 2 point bonus in Dex than first start with Dex at 10 by default,  benefit 2 points from the race bonus then increase the dex from 12 to 18 with the point buy system during the attrinut selection phase.

In all the games inspired by the 3.5e I have always seen the choice of race / origin before the selection of abilities for the question of race modifiers. Another thing that is not clear to me from the screen is the change in the appearance of the character. Is there a selection of options during genre selection? Also in this case the race / origin should influence the appearance of the character so it should be done before the choice of the kind.
Title: Combat Demo, Character Creation and Screenshots
Post by: AbounI on November 03, 2019, Sunday, 05:38 pm
Indeed, and this is why this order is important.
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on November 03, 2019, Sunday, 08:27 pm
You can't learn that from static screenshots, but you can always go back to the first attribute screen to re-roll or re-assign your stats.

The character creation process is not strictly sequential.
Title: Combat Demo, Character Creation and Screenshots
Post by: T-man on November 14, 2019, Thursday, 11:24 am
After a long time just lurking around I finally brought myself to cross the doorstep. So, greetings to the community from Sachsen/Saxony!

While a DnD game from germany kinda feels like high treachery ;) , it being based on 3.5e srd ruleset is an interesting asset. Sadly as a lot that makes the 4th and 5th DnD editions so bad is lore RB can't help with that either, sadly. Still looks very interesting, more than enough to keep an eye on it.

The effort you put into the demo... makes me guess it will be available for everyone later? Hope so. Because if there is one thing I'm really hesitant about, it's the very distorted perspective (something akin to military projection if I'm not mistaken). Really have to test if my eyes can handle the strain when playing.
TBH I'm quite curious why you used it actually. My first guess was because there is no transition between hexfield and environment in that case, but it's not that hard to do it, so I doubt that's the reason.

My hopes are up that interactivity is right, there is more to the gameplay than pressing button X and click on target Y to watch a light show or fancy animation. There's also a lot about the "W's" (what, when, where, why... and also how... and some other of the non-W-gang ;) ).
Really hope to see more of that in the future!

best regards
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on November 14, 2019, Thursday, 10:28 pm
After a long time just lurking around I finally brought myself to cross the doorstep. So, greetings to the community from Sachsen/Saxony!

While a DnD game from germany kinda feels like high treachery ;) , it being based on 3.5e srd ruleset is an interesting asset. Sadly as a lot that makes the 4th and 5th DnD editions so bad is lore RB can't help with that either, sadly. Still looks very interesting, more than enough to keep an eye on it.

The effort you put into the demo... makes me guess it will be available for everyone later? Hope so. Because if there is one thing I'm really hesitant about, it's the very distorted perspective (something akin to military projection if I'm not mistaken). Really have to test if my eyes can handle the strain when playing.
TBH I'm quite curious why you used it actually. My first guess was because there is no transition between hexfield and environment in that case, but it's not that hard to do it, so I doubt that's the reason.

Hey T-man,
welcome to our forums!

In my youth, I switched from DSA (The Black Eye) to AD&D because I started to play Goldbox games such as Pool of Radiance. Where DSA definitely has a much better world design and lore, D&D offers the more tactical combat system and more interesting spells. But that's my personal opinion and I never enjoyed the combats in DSA computer games either.

Our combat demo/beta will be for backers only, but that's more like a beta for a particular system than a demo version that shows the whole feature set of the game.

The perspective in the game is inspired from Ultima 7 and we know, it's a little bit unusual. But there are some reasons why had to do it this way: occlusion, alignment to hexagons and the roofs.
Title: Combat Demo, Character Creation and Screenshots
Post by: T-man on November 22, 2019, Friday, 04:54 pm
Really hope there will be a demo later! Definately need a test drive for that visualization.
And ok, so the Ultima Nostalgia, would've been surprised otherwise, as everything else could've been improved without eyestrain.

...D&D offers the more tactical combat system and more interesting spells...

Well, wouldn't say that as genereically to be honest, but it's clear where that opinion comes from...

...I never enjoyed the combats in DSA computer games either...

TBH, there is IMHO no DSA(TDE) PC game released that does even the basics justice. And that's not counting the in some cases vastly worse rules of current (!) DSA versions. (same problem as DnD *sigh*)
"sad fun-fact": the once perfect example of the versatility of the DSA skill system, the Ecliptifactus spell, was streamlined so much in "recent" rulebook releases, that the terribly uncreative/lazy realisation of the spell in Drakensang is now closer to the rulebook than the original would be...

That said... I can once again just beg you to not flatten every edge into total anonymity. Have the courage to keep characteristics.
Title: Combat Demo, Character Creation and Screenshots
Post by: Asbo on December 15, 2019, Sunday, 09:14 pm
From what I've seen form you guys so far, I'm drawn to the game even more since I first saw you offering it. I love the ultima era and the fact that this has inspired you can only bod well IMO! I'm a big fan of good lore so looking forward to messing about with the demo early next year. When you say January will this be during the holiday period or towards the back end please?

Cheers in advance.

Asbo by name Asbo by nature!
Title: Combat Demo, Character Creation and Screenshots
Post by: daveyd on December 19, 2019, Thursday, 03:21 am
From what I've seen form you guys so far, I'm drawn to the game even more since I first saw you offering it. I love the ultima era and the fact that this has inspired you can only bod well IMO! I'm a big fan of good lore so looking forward to messing about with the demo early next year. When you say January will this be during the holiday period or towards the back end please?

Cheers in advance.

Asbo by name Asbo by nature!

No solid date yet from what I gather.  Since the Xmas holiday is almost here w/o a solid release I'm going to guess the beta will probably be done towards the end of January.   

Also note: only backers who pledged for the Kickstarter at a certain level (55+ Euros) will get the combat beta demo.  Not sure if they're going to release a demo to the general public at some point, but they will start selling a beta version of the game on Steam Early Access at some point next year. 
Title: Combat Demo, Character Creation and Screenshots
Post by: LukeClifford on December 20, 2019, Friday, 09:06 pm
Wow, looks amazing!!!  I am so looking forward to escaping reality into this game.  Thank you for making this game!
Title: Combat Demo, Character Creation and Screenshots
Post by: S-man on December 24, 2019, Tuesday, 02:07 am
Cool, hope there are more options to customize.

Also, are there a different bios available depending on race, class, and alignment?
Title: Combat Demo, Character Creation and Screenshots
Post by: Ekkyo on January 02, 2020, Thursday, 08:51 am
Hi, first, thanks for your great work ! I'm so exiting to play. I would like kickstart the project. But i want to know before the real plan of Release Date ? On the kickstarter page, it's notice "Combat Beta (mid of 2019), Early Access (end of 2019), Release (early 2020)" . But it seems that you are late since the demo is not yet released.
Nowhere do I see a note from you indicating this delay. So you understand I am wary of kickstarter projects that never go out.  If the deadlines are met then I will pay the full price to obtain the Gold Box Edition. Otherwise I will take the simple Digital Edition to support your promising project.
Thanks for your answer.
Title: Combat Demo, Character Creation and Screenshots
Post by: Lucumo on January 02, 2020, Thursday, 02:35 pm
But it seems that you are late since the demo is not yet released.
Nowhere do I see a note from you indicating this delay.
Except in the very thread your are posting in?

Honestly, we underestimated the actual amount of work the combat demo would require. At the end, we don’t want to release unfinished gameplay elements and that’s why we need to spend more time in designing, implementing and polishing than originally planned. Therefore we are moving the release date of the combat demo to January.
Title: Combat Demo, Character Creation and Screenshots
Post by: daveyd on January 02, 2020, Thursday, 03:48 pm
Hi, first, thanks for your great work ! I'm so exiting to play. I would like kickstart the project. But i want to know before the real plan of Release Date ? On the kickstarter page, it's notice "Combat Beta (mid of 2019), Early Access (end of 2019), Release (early 2020)" . But it seems that you are late since the demo is not yet released.
Nowhere do I see a note from you indicating this delay. So you understand I am wary of kickstarter projects that never go out.  If the deadlines are met then I will pay the full price to obtain the Gold Box Edition. Otherwise I will take the simple Digital Edition to support your promising project.
Thanks for your answer.

In addition to the statement Lucumo stated here is something Hobgoblin42 just posted today on the Discord in response to a similar question.

" We added much more to the combat demo than originally planned and therefore it will be much closer to the release version. We did that because we noticed that even the combat demo required almost every gameplay element of the final game.
The early access and release version are still planned for 2020.

The original release schedule on the Kickstarter page based on the funding of the KS campaign only but since then we got another 100.000,- EUR funding from the Bavarian game fund "FFF Bayern" that allows us to fund our team a little bit longer and to hire additional writer."
Title: Combat Demo, Character Creation and Screenshots
Post by: SirPelinor on January 10, 2020, Friday, 09:52 am
Since November, I have not seen any information on launch dates.
Will we have a first version at the end of January? will the game be released in 2020?
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on January 10, 2020, Friday, 02:36 pm
Since November, I have not seen any information on launch dates.
Will we have a first version at the end of January? will the game be released in 2020?

Those are still the current estimated release plans.
Early access and the main release are definitely planned for 2020. As soon as we surely know when, we'll release the exact dates but right now it's too early for proper estimations.
Title: Combat Demo, Character Creation and Screenshots
Post by: Sobaken on January 21, 2020, Tuesday, 07:35 pm
Very nice. Please, dont hurry up as owlcat with pathfinder  and make a really good rpg.
Title: Combat Demo, Character Creation and Screenshots
Post by: Braveheart on January 28, 2020, Tuesday, 04:29 am
Please don't hurry up ??!! The devs haven't shown anything more than a year ago now. They said they would give us something this month and yet were still in the  dark, there playing games with us. Is it even being developed anymore?
Title: Combat Demo, Character Creation and Screenshots
Post by: SirPelinor on January 28, 2020, Tuesday, 02:39 pm
When is the combat demo?
Title: Combat Demo, Character Creation and Screenshots
Post by: Braveheart on January 28, 2020, Tuesday, 09:13 pm
When is the combat demo?

Don't waste your time here, your not going to get strait answers. Game probably discontinued.
Title: Combat Demo, Character Creation and Screenshots
Post by: Speculator on January 28, 2020, Tuesday, 11:30 pm
I don't believe so. I think it''s a small team passionate about the project and concentrating on delivering a great , enduring game , rather than relying on pre-hype. I'd rather they got the game right than spent time with daily updates and answering everyone''s questions.
Title: Combat Demo, Character Creation and Screenshots
Post by: daveyd on January 28, 2020, Tuesday, 11:43 pm
When is the combat demo?

A set date has not been announced but word on the discord is very soon, probably won't be in the next 3 days but hopefully early February. At this point it is mainly the programmer working on the demo, finishing the character creation tool, while the writers are focused on designing quests for the game.  Plan is to go to Steam early access in a few months after the backers who pledged for the demo give their feedback on the combat and character creation. 
Title: Combat Demo, Character Creation and Screenshots
Post by: TomBakersArse on March 04, 2020, Wednesday, 06:39 pm
So any word from the demo ?
Title: Combat Demo, Character Creation and Screenshots
Post by: Sapistas on March 04, 2020, Wednesday, 11:31 pm
Last "update" from Discord: "in a few weeks" (probably 3-6 but who knows, maybe they're joking).
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on March 05, 2020, Thursday, 11:07 am
Last "update" from Discord: "in a few weeks" (probably 3-6 but who knows, maybe they're joking).

As soon as we can estimate the release more accurate, we'll announce that. But right now, it would be unreliable  to promise the exact date.
Title: Combat Demo, Character Creation and Screenshots
Post by: Sapistas on March 05, 2020, Thursday, 12:43 pm
It's a realistic estimation, then, that the game won't be out before 2021? I don't complain, though; I'm fine. I'm just trying to adjust my gaming budget plan.
Title: Combat Demo, Character Creation and Screenshots
Post by: Ekkyo on March 05, 2020, Thursday, 05:06 pm
Hello Guys. What about Combat demo ? Can we hope for an outing during the month of March ?
Thanks for the reply
Title: Combat Demo, Character Creation and Screenshots
Post by: TomBakersArse on March 05, 2020, Thursday, 06:24 pm
Lets hope March is good to us.  8)
Title: Combat Demo, Character Creation and Screenshots
Post by: SirPelinor on March 21, 2020, Saturday, 05:21 pm
We need info
Title: Combat Demo, Character Creation and Screenshots
Post by: Archmage on March 21, 2020, Saturday, 06:14 pm
We need info

Ceres Games,  March 10th, 2020:

"we're still working on finishing the version.

Right now, we are completing the script interface, e.g. to interact with level objects such as doors or traps. Beside that, we're adding event based text feedback for the characters during the combat and polishing encounters along with fixing bugs.

The next update will be most likely the release of the coombat demo itself."

https://www.kickstarter.com/projects/ceresgames/realms-beyond-ashes-of-the-fallen/comments
Title: Combat Demo, Character Creation and Screenshots
Post by: daveyd on March 22, 2020, Sunday, 03:59 am
Also from Ceres today on Discord "It's done when it's done"

"Hob is working on finishing up the vendor interface because we have vendors"
Title: Combat Demo, Character Creation and Screenshots
Post by: Vision on March 27, 2020, Friday, 12:18 pm
I would be so proud to say "it s done when it s done" like if i was a Blizz employee

 :salute:

Edit : What main features are we supposed to test in the beta ? Especially ?
Title: Combat Demo, Character Creation and Screenshots
Post by: daveyd on April 09, 2020, Thursday, 10:25 pm
I would be so proud to say "it s done when it s done" like if i was a Blizz employee

 :salute:

Edit : What main features are we supposed to test in the beta ? Especially ?

It's intended to be sort of a vertical slice of the main game (but will not in any way spoil the story from the actual game).   There will be a character creation tool that will be near final quality to make a party from scratch  And also merchants to allow you to equip your characters with weapons, armor, etc. I gather there will even be simple quests and dialogue (but not necessarily as complex or interesting as what will be in the final game).  World Map travel. And of course, the most important feature to test: combat encounters.

Just a reminder the combat beta will only go out to Kickstarter backers who pledged high enough for it (both as a reward to them for donating a decent chunk of money and so that Ceres can manage feedback by not having a large amount of initial beta testers).  However, if all goes well, they hope to release an Early Access version on Steam within a few months after the backer beta.   So hopefully it will at least be Early Access by end of the year .
Title: Combat Demo, Character Creation and Screenshots
Post by: Jozell on April 18, 2020, Saturday, 03:24 pm
Can anyone share a link to the discord or show where I can find it?
Title: Combat Demo, Character Creation and Screenshots
Post by: Lucumo on April 18, 2020, Saturday, 05:14 pm
Can anyone share a link to the discord or show where I can find it?
https://www.realms-beyond.com/

At the top there is what appears to be an icon for Discord.
Title: Combat Demo, Character Creation and Screenshots
Post by: daveyd on April 21, 2020, Tuesday, 10:44 pm
Can anyone share a link to the discord or show where I can find it?
https://www.realms-beyond.com/

At the top there is what appears to be an icon for Discord.

Yep, it's the game controller looking icon.
Title: Combat Demo, Character Creation and Screenshots
Post by: SirPelinor on April 30, 2020, Thursday, 11:43 am
Do you have any information about the demo and a 1st version
Title: Combat Demo, Character Creation and Screenshots
Post by: zanz on May 01, 2020, Friday, 03:01 am
Do you have any information about the demo and a 1st version

No update or news at all. The Discord is quite dead as well.

You'd think the devs would be bored and in quarantine like everyone else right now, wanting to work on the game just to do something. If they are, they're quite quiet about it.
Title: Combat Demo, Character Creation and Screenshots
Post by: SirPelinor on May 03, 2020, Sunday, 12:42 pm
Thank you for your answer.
I am an optimistic person but I begin to have doubts about the project.
No information, image, video, planning for 3 months ...

Making 1 progress point per month is a minimum.
Title: Combat Demo, Character Creation and Screenshots
Post by: Sapistas on May 04, 2020, Monday, 12:05 am
Thank you for your answer.
I am an optimistic person but I begin to have doubts about the project.
No information, image, video, planning for 3 months ...

Making 1 progress point per month is a minimum.

There is some information from the devs themselves via Dicord: they work on the backer beta and have expanded it to become a vertical slice of the game than just a combat demo as initially planned. They talk daily in Discord, though they don't always give any info about progress. Most discussions are mostly geeky unrelated stuff.

I am with everyone though. They could just post a small progress update every a couple of weeks and 5-6 new screenshots. Especially the latter, I don't believe it's that time consuming. Just upload some images. I'm not a backer, of course, and won't be playing the beta, but I'm gonna be a day 1 buyer and am very interested in this game. It's a type of game I miss and although it doesn't bring anything new to the table, I like to play a classic roleplay adventure now and then and this looks the perfect game to be just that :)

EDIT: one of the devs confirmed yesterday in Discord that the beat will be ready in a couple of weeks.
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on May 09, 2020, Saturday, 11:05 pm
So, finally we can announce the release date of the Combat Beta. It's the next friday, the 15th May.  :salute:
Title: Combat Demo, Character Creation and Screenshots
Post by: SirPelinor on May 10, 2020, Sunday, 10:20 am
Very good news
Title: Combat Demo, Character Creation and Screenshots
Post by: kanisatha on May 10, 2020, Sunday, 05:19 pm
I hope apologies will be forthcoming from the "this game is dead/vaporware" crowd.
Title: Combat Demo, Character Creation and Screenshots
Post by: zanz on May 13, 2020, Wednesday, 05:41 am
I hope apologies will be forthcoming from the "this game is dead/vaporware" crowd.

Surely you jest. 10 months late on the combat beta, with very few updates during that time, is not grounds for any type of apology whatsoever. Now, I never said either of those things, but sometimes people say things to provoke a reaction. If any of those comments encouraged the devs to expend extra effort to complete it sooner, you should be silently thanking the people that made them.
Title: Combat Demo, Character Creation and Screenshots
Post by: HobGoblin42 on May 13, 2020, Wednesday, 12:09 pm
I hope apologies will be forthcoming from the "this game is dead/vaporware" crowd.
If any of those comments encouraged the devs to expend extra effort to complete it sooner, you should be silently thanking the people that made them.

I can ensure you, that's not how the human psyche work.
Most developers (including me) use to reduce their communication with the community as soon as people starting to you call your project vaporware/fraud.
It's definitely not helpful for the team's motivation to read people doubting your daily work again and again.

There is a reason why professional studios never announce to release early (unpolished) versions, it's actually not supportive for the project or its development process.
In our case, we'll probably make a mistake by showing the game before it's complete and polished, but on the other hand, it's important for us to demonstrate our progress to our backers (who financed a huge part of development).
Title: Combat Demo, Character Creation and Screenshots
Post by: rjshae on May 13, 2020, Wednesday, 05:48 pm
From what I've seen of this market, it's usually better for a game's long-term reputation to release it later with fewer bugs. Of course, that's not always practical from a business perspective.
Title: Combat Demo, Character Creation and Screenshots
Post by: Vision on June 29, 2020, Monday, 01:11 pm
I hope apologies will be forthcoming from the "this game is dead/vaporware" crowd.

Surely you jest. 10 months late on the combat beta, with very few updates during that time, is not grounds for any type of apology whatsoever. Now, I never said either of those things, but sometimes people say things to provoke a reaction. If any of those comments encouraged the devs to expend extra effort to complete it sooner, you should be silently thanking the people that made them.

Say something to provoke a reaction is known as a passive-agressive communication, it s a bit unhealthy.
What could happen if everyone do like you ?