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Messages - LadyBard

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46
News & Announcements / Our kickstarter campaign is live!
« on: November 15, 2018, Thursday, 02:37 pm »
BB writers funded. Hell Yeah.

47
Gameplay Discussion / Party member with story and dialogue ?
« on: November 15, 2018, Thursday, 09:33 am »
I may have been late playing BG1&2 but the Companions there were not an issue for me, personally, I enjoyed some of their quips and interactions. It brought a bit of depth the only character I hated was the npc that stop to talk to you to see if you would just attack it if it annoyed you long enough. The game wouldn't be the same without the tied to your childhood friend, meeting the two morally ambiguous people that take you off your original course to save a mining town. Picking up a human warrior and his space hampster to rescue the damsel in distress. I could go on but I shan't. Companions can contribute to story and is why I enjoy D&D, because its a collaboration of personalities at the table that together forge a great story together. I think that's why I also enjoyed playing Pillars of Eternity 1&2 and finding out about the world with and through the companions.

I did not read that in your news already so I ask. Will we have party member with story and dialogue etc... ?

We are still discussing the design of background stories, personal quests and (hidden) agendas for companions.

But before we go any further, we need to solve challenges regarding full character customization combined with meaningful companion's content & characterization.

As soon as those problems are solved, we will publish a blog post related to this specific topic.

Is it possible to implement something like NWN1 early discarded draft?

Like personal quest based on character traits/class/gender even for premade characters?

Like - druid companion whether or not created at start or recruited got special story quest which may unfold differently based on his race/gender?

I was told NWN1 had great story draft which was discarded by problems at Black Isle/Atari/Bioware studios.

You know, you guys make excellent points. Great posts!
FWDing right now to the Party Leader.  :salute:

Just don't make one character gain xp based on his personal quest.

48
Character and Combat System (SRD 3.5e) / Multiclassing?
« on: November 14, 2018, Wednesday, 06:12 pm »
Will multi-classing be available in the game? Also what made you go with 3.5 rules instead of 5e? I'm a fan of both I was just surprised to see a new 3.5 game.

Hi there, welcome to our forums.

We will have prestige classes but not multi-classing. You can create your party with up to 6 members (covering 69 different classes) and multi-classing would be just too much extra development effort to implement.

We are big fans of 3.5e (and of games such as ToEE and Knights of the Chalice) and until recent, the 5th edition hasn't offered a Open Game License.

Prestige classes? How many prestige classes? Just saw post with prestige classess listed! YAY!

But not multiclass!

Well, I only wonder how will they implement prestige without multiclassing, but we'll see.

49
Character and Combat System (SRD 3.5e) / Multiclassing?
« on: November 14, 2018, Wednesday, 05:38 pm »
Will multi-classing be available in the game? Also what made you go with 3.5 rules instead of 5e? I'm a fan of both I was just surprised to see a new 3.5 game.

Hi there, welcome to our forums.

We will have prestige classes but not multi-classing. You can create your party with up to 6 members (covering 69 different classes) and multi-classing would be just too much extra development effort to implement.

We are big fans of 3.5e (and of games such as ToEE and Knights of the Chalice) and until recent, the 5th edition hasn't offered a Open Game License.

Prestige classes? How many prestige classes? Just saw post with prestige classess listed! YAY!

50
Gameplay Discussion / Factions?
« on: November 14, 2018, Wednesday, 03:08 pm »
Is there any chance factions would be annoying as one in Pillars? I always find Pillars faction cumbersome.

51
Gameplay Discussion / Party member with story and dialogue ?
« on: November 14, 2018, Wednesday, 01:58 pm »
I did not read that in your news already so I ask. Will we have party member with story and dialogue etc... ?

We are still discussing the design of background stories, personal quests and (hidden) agendas for companions.

But before we go any further, we need to solve challenges regarding full character customization combined with meaningful companion's content & characterization.

As soon as those problems are solved, we will publish a blog post related to this specific topic.

Is it possible to implement something like NWN1 early discarded draft?

Like personal quest based on character traits/class/gender even for premade characters?

Like - druid companion whether or not created at start or recruited got special story quest which may unfold differently based on his race/gender?

I was told NWN1 had great story draft which was discarded by problems at Black Isle/Atari/Bioware studios.

52
Off Topic / Special gift vaucher from Ceres
« on: November 14, 2018, Wednesday, 01:55 pm »
Did I recieved a special gift vaucher? I got an email containing a link to vaucher site...

Hey Lady Bard,

You can find further instructions regarding the Special Gift Voucher here.

But it's quite easy -  just send us on Kickstarter your Voucher Key via message and then we'll assign it to your backer account there.

I might get mistakenly a email without a vaucher... I can't see any code in email and haven't been on Gamescon, I'm just Early bird backer.

53
Off Topic / Special gift vaucher from Ceres
« on: November 13, 2018, Tuesday, 04:38 pm »
Did I recieved a special gift vaucher? I got an email containing a link to vaucher site...

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