Author Topic: Gameplay systems you like or hate ?

Cernu

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#1936 October 31, 2019, Thursday, 09:07 pm
I really like:
- to really feel a progression for my PC, like legendary skills that really feel legendary, or leveled areas, that allow me to kick monster's asses that were kicking my ass 5 levels ago. Sweet revenge !
- to craft semi randomized items
- critical failure, failure, success, and critical success. I really think all rpg systems should be more than a success/failure system
- semi randomized world. I like when I can farm a boss at a certain place, but I really love a living world, with randomly generated and wandering monsters.
- detailed experience gaining / skill increasing system.
One thousand leagues Adventure starts with a step.