Author Topic: Global map, items and objects, interaction

Cernu

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  • Beach Crab
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    Oct 17, 2019
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#1964 November 06, 2019, Wednesday, 12:38 pm
If I want to mod some kind of gathering (if it is not implemented in the base game) system and skill, like when the party enters a global map hexe, they are offered the choice to start gathering, and according to a skill check, recover more or less various herbs, "in exchange" of some time, could something like this be feasible ?

Can we set and get variables, and start convo with, inventory objects ? This was a way to create a custom skill or crafting system...
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