Author Topic: No active pause is great !

Chris_Wilson

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#178 January 18, 2018, Thursday, 10:19 pm
Hi there,

Just wanted to say that one of my favorite combat system from all other rpg was the one from temple of elemental evil. I found that even if it was a real turn combat system without any active pause, it was still very dynamic and fast and action could resolve very easily.

I'm really happy to see that it is one of your model here.

Gandalf

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#195 February 10, 2018, Saturday, 09:15 pm
No active pause? That sounds like real-time combat? I was looking forward to playing turn-based combat like in the old days?