Realms Beyond – A classic turn-based fantasy RPG

Pub Games

At sunset, you and your companions finally arrive in Bridgewater, a famous hub of trade and other, less honest forms of business. Milling amongst the crowds of merchants and citizens, beggars and cut-throats, you slowly wander through the town’s narrow alleyways towards the Merry Hangman Inn, in a district of town known for its pleasures – many of them illicit. You enter the tavern in search for a hearty meal, a warm hearth, and some merry entertainment to lift up your spirits.

As anticipated, you find the place is bursting with laughter, singing and cheer as you enter. The smell of good food and beer, and the sound of merry fiddles and happy folk songs out of tune, quickly overwhelm your senses...

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Sound Design #3: Voice Sets

You have already heard the triumphant laughter of a wizard as he fries a horde of goblins with his fireball, but there will be many more occasions when your characters show their emotions or make a comment regarding the current events. Like in many other classic RPGs – Baldur’s GatePlanescape TormentJagged Alliance 2Wizardry 8, to mention just a few examples – you can pick one of many different voicesets for your character, covering a vast array of personalities.

Whether your character is a lawful paladin or a chaotic barbarian, you can select the voice that fits him the best and hear him commenting on certain situations throughout the game...

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Tools Preview

This is a little preview video of our editing tools, which will be shipped along with the game as mod tools, so you can create your own scenarios and campaigns.

Our map editor allows you to texture and modify the landscape, place objects and effects, set the lighting and place creatures and NPCs on the map. It’s a powerful editor which gives you a lot of options, but the map building process is quick and easy to learn.

The dialogue editor is just as easy to use and just as powerful. Easily write different conversation nodes and connect them with a click of your mouse. Add conditions to the different dialogue options, making them only available to certain classes or races. Or make them dependent on the player character’s gender, or a certain skill or stat...

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World Building #6: The Wildlands – Legacy of Virduris

The Wildlands are one of the most turbulent and unstable areas in Argea. It is a region of numerous different cultures, as humans from all corners of the world came to settle there after the local kingdoms had collapsed and fallen. A land of opportunity, with the riches of the past and abundant natural resources rife for the taking. After centuries of conflict, collaboration, and consolidation, the Wildlands had become a relatively stable region attracting merchants, adventurers and researchers from all across Argea.

But the Great Cataclysm changed everything. Even though the region was spared from volcanic activity, massive earthquakes leveled the major cities and left the survivors with half-collapsed piles of rubble to live in...

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Exploring the World #3: Camp and Survival Part 2

The world of Argea is vast and full of wonders. While exploring the world map, your group of companions will travel through lush forests, climb magnificent mountain ranges, trek through arid deserts and treacherous swamps, and even sail to long forgotten isles. Your adventures will carry you far and wide, either on the soles of your feet or on horse’s back.

But travel is not an easy task: your adventurers will get tired, hungry, thirsty, and fed up with the monotony of the road during a long journey...

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Storytelling #3: Journal and Map – Adventurer’s Tools

An adventurer should always keep his thoughts organized. During his journeys, he will come across many interesting characters who might offer him a job, or just have a skill that might come in useful one day. He might spot a locked door he can’t get open, but wants to remember the place to check it out later. That’s where his journal and his map come into play.

Realms Beyond offers you a detailed journal and detailed minimaps for each location, so you can easily keep track of everything you have encountered on your travels. The journal will automatically record summaries of dialogues and list all the different quests you’ve learned about. To keep things interesting, the quest entries will not be updated automatically at every step of the way...

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